$$$$ ORIE NOTICE PASCAL 12/11/14 21:15:01 7569 DATE 12/11/14 Operateur ORIENTER Voir aussi : VERS ------------------ en 2D : GEO1 = ORIENTER GEO2 ; en 3D : GEO1 = ORIENTER GEO2 | ('DIRECTION') VEC1 | ; | 'POINT' POIN1 | Description: ____________ The ORIENTER operator constructs a mesh which is identical to the initial mesh. However, all its elements liable to be oriented are oriented in the trigonometric direction in 2D and in relation to their direction with respect to a vector or a point in 3D. Contents: _________ GEO2 : initial mesh (MAILLAGE type) VEC1 : reference vector for orientation (POINT type) : the scalar product beetween VEC1 and the outer normal to each element is positive. POIN1 : reference point for orientation (POINT type) : the outer normal to each element points in the direction of the half-space containing POIN1. GEO1 : oriented mesh (MAILLAGE type) The "orientable" elements have the TRI3/QUA4/TRI6/QUA8/TRI7/QUA9 type. The CUB8 element (for SHB8 shell element) can also be oriented. Remarks for CUB8 : __________________ It is assumed that there is only one element through the thickness and that the 4 first nodes of each element are an out surface of the shell. The cub8 element is oriented in the way that the vector defining the direction goes through the element from the inside surface to the outside surface. The resulting mesh object contains reference to these two surfaces by means of operator FACE (inside surface is number 1 and outside number 2).
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